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OpenGL ES Contractor

A highly respected luxury automotive brand with a research lab in the south bay area is starting a new project within their infotainment team.  This team prototypes next generation automotive in-car infotainment systems for three areas; connected cars, autonomous vehicles and electric cars.  For this project you’ll be joining the team specifically to build head-unit infotainment applications that will be featured on future car models.  The ideal candidate is a creative thinker, exceptionally organized, experienced with OpenGL ES 2&3, C++/Qt and comfortable prototyping.  The perfect candidate has a background in 3D graphics, also strong with things like C#/JavaScript/iOS/Android and has experience building custom device UIs.

This role is in the south bay area and targeted for a 6 month W-2 contract with a possibility for extension.  Local job seekers only.  No relocation offered, no remote options and no third parties. 

Required Skills & Experience

  • 3+ years relevant work experience building device UIs
  • Strong C++
  • OpenGL ES 2&3
  • Excellent communication
  • Masters’ degree in Computer Science or Computer Engineering

Desired Skills & Experience

  • Android and/or iOS
  • Java, objective-C, Swift, JavaScript, C#, etc.
  • Background/Interest in automotive technology

Benefits & Perks

As a contractor you will receive the following benefits:

  • Medical Insurance & Health Savings Account (HSA)
  • 401(k)
  • Paid Sick Time Leave
  • Pre-tax Commuter Benefit

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OpenGL ES Contractor
  • Matt Sottile

  • Practice Manager
  • Workbridge San Jose - MPD
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